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Entry #2
A Mega Man Sim...?
1/2/10 by NightmareOmega
Just something I've started to work on. This is just a single screen but the concept is...Story modes for each character, (dating elements?), combat.
Most likely this will be designed most like a 'choose your own adventure' With many RPG elements.
Currently I've decided that Mega Man, Mega Man Vollnut/Trigger, Mega Man X, Mega Man Exe, and Zero will appear as the main characters. Will there be more? Maybe....But, I think that an alpha version may be released here in a couple weeks or so. Since it will be an alpha only 1 character will be availible to play as. However, depending on response of Newgrounds, I might add the dating part in. (It can be as dating focused as people want...)
So drop me a line telling me what you'd be after in a simulator like this.
Currently I'm gathering images, making backgrounds, and story boarding....
Potential 'datable' characters.
Roll, (Mega Man won't have that option)
Roll Caskett, Roll Exe, Tron Bonne, Ciel, Iris, Alia, and Kalinka?
If that function isn't fully desired it will instead be like the friendship system I plan to create with male characters. (For example Mega man becomes buddies with Zero, or X, etc)
Current decided Stats:
Combat related:
HP
Atk: (Accuracy and atk power)
Def (how much damage reduction, and evasiveness)
Speed: How fast you are.
General Stats
RV: Relation Value- How much a character likes/hates you.
Charisma: How good at speaking and convincing people...
Navigation: How good you are at finding your way.
Intelligence: How smart you are.
HP: How healthy you are.
Base Def: Protection against the elements/Reflexes.
Base Atk: How strong you are.
Special Abilites:
Each character will have special traits.
Some traits are good, and some aren't. However, each character will have some nice abilites, and some weaknesses. (Some can't get money easy, others have a harder time talking to people)
Examples of abilites.
Emotional: The character is easily upset. (Temp reduction of combat stats in battle)
Daily 50 Zenny bonus: This character makes 50 Zenny a day. (Paycheck)
Resourcefulness: Character finds items that seem useless and makes them very nice (under certain situations)
Oblivious: Character has a hard time figuring out that a girl likes him.
Aloof: People find it harder to talk to character.
Loner: Tends to do his own thing (-5 to RV all characters)
Okay...so that's some of the basic info of the plan Mega Man Galaxies. Please note: Capcom owns Mega Man, not me!
NightmareOmega

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1/2/10
Before I forget....I know the screen looks dull. It's just a character select though. Other pages will have a little more...life to them.